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Deno.ChildProcess - Deno documentation
class Deno.ChildProcess
implements AsyncDisposable

The interface for handling a child process returned from Deno.Command.spawn.

Properties

readonly
pid: number
readonly
status: Promise<CommandStatus>

Get the status of the child.

readonly
stderr: ReadableStream<Uint8Array>
readonly
stdin: WritableStream<Uint8Array>
readonly
stdout: ReadableStream<Uint8Array>

Methods

[Symbol.asyncDispose](): Promise<void>
kill(signo?: Signal): void

Kills the process with given Deno.Signal.

Defaults to SIGTERM if no signal is provided.

output(): Promise<CommandOutput>

Waits for the child to exit completely, returning all its output and status.

ref(): void

Ensure that the status of the child process prevents the Deno process from exiting.

unref(): void

Ensure that the status of the child process does not block the Deno process from exiting.